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JJoel

Digital artist | Motion graphics & creativity for commercials / TV / Films

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  • //Cinematographe
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©  VFX Environnement Full CG scene / 3D
  Company : PANASONIC // Production : HMX // © HMX 2017 // Maya, Octane render  / 0:45 FX Shot / shading & rendering
Architecture 3D render // ©JJbanbuck.com
Company : LENOVO // Production : HMX // © HMX 2017 // Maya, redshift render  / particles shading, lighting & rendering  
Client : TEUFELS DE // Production : HMX // © HMX 2017 // Art designer / conception art direction Maya, Octane render
Client : ORAL B GERMANY / PRODUCTION : PUBLICIS GROUPE / Role : Toothpaste animation / Camera tracking & animation / lighting / texturing / Rendering
Client : Chateau de Versaille // Agence : © Supercraft Studio 2017 // Modeling / Shading / Texturing / Lighting / rendering / Full 4 rooms shopping place – interior design rebuild    
©  VFX Environnement Full CG scene / 3D
Client : BT UK / PRODUCTION : PUBLICIS GROUPE / Role : Effects Animation / Camera animation / lighting / texturing / Compositing / Motions graphics / Rendering
Agence : Hungry & Foolish // Production : Sixtine Creation // Realisateur : Sebastien Desmedt & Jan Belletti // © Sixtine creation 2016 // Headlights : Modeling / Shading / rendering / Maya, arnold render
Realisation : HBO//Studio : Unit //© 2020 //Generalist Fx artistMaya, Nuke, Redshift render
Client: PEUGEOT FRANCE // Production : Twin (internal production Twin non official) // 3D Supervisor / animation/ Shading / lighting / rendering / Maya, Vray render
Client: Lenovo // Production : HMX3D VFX Artist /Bike animation/ Smoke elements / Shading/pre lighting  / Maya, Octane render
 In progress Architecture 3D render // ©
Client: EE UK  // Production : Publicis group3D Artist /Layout 3d / Shading  /  Lighting  / Maya, arnold render
Client : AKG // Production : Smalldots Studio // © AKG 2016 // Lighting & rendering Maya, Nuke, Arnold render
Client: Omen // Production : HMX3D VFX Artist / Mouse storm effects animation / Shading/ pre lighting  / Maya, Octane render
Client: Barriere // Production : Sixtine Creation // © Sixtine creation 2016 // 3D particles animation/simulation Modeling / Shading / rendering / Maya, Vray render  
© 2017 //Maya, Nuke, Arnold render
Client: MaxFactor // Production : Unit3D VFX Artist /Glass break animation / Shading / lighting  / Maya, Redshift render
Packaging 3D render // ©JJbanbuck.com
  Client : Chateau de Versaille // Agence : © Supercraft Studio 2017 // Modeling / Shading / Texturing / Lighting / rendering / Full 4 rooms shopping place – interior design rebuild
Art director – 3D motion graphics – All aspects Modeling / Animation / Shading / Texturing / Lighting / rendering / Client : L’Oreal research // Agency : © SIXTINE //
CGI photorealistic environments No pictures / Confidentiel Client: LucasFilm // Production : Ilm / JellyfishPictures / PrimaryVFX3D Digital Artist / Environment / Modeling / Shading / Lighting /
In progress : CG Artist car company (no rights on visuals) : https://www.behance.net/smalldots Automotive 3D render // ©
Client : L’Oreal research // Agency : © ZORBA GROUP // Art director – All aspects Modeling / Animation / Shading / Texturing / Lighting / rendering /
Client : MTV / Studio : UNIT / Role : Particles FX / Shading / rendering / lighting / Camera animation
360 VR player : for mobile cardboard, put your phone in landscape mode(auto rotate « ON ») Architecture 3D render // ©
Agence : RANGE ROVER // Production : HMX // © HMX 2017 // Camera movements / Car Rigging & Animation  
@ Tous droits reservés
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