Client : ORAL B GERMANY / PRODUCTION : PUBLICIS GROUPE / Role : Toothpaste animation / Camera tracking & animation / lighting / texturing / Rendering Agence : Hungry & Foolish // Production : Sixtine Creation // Realisateur : Sebastien Desmedt & Jan Belletti // © Sixtine creation 2016 // Headlights : Modeling / Shading / rendering / Maya, arnold render © 2017 //Maya, Nuke, Arnold render Company : PANASONIC // Production : HMX // © HMX 2017 // Maya, Octane render / 0:45 FX Shot / shading & rendering Art director – 3D motion graphics – All aspects Modeling / Animation / Shading / Texturing / Lighting / rendering / Client : L’Oreal research // Agency : © SIXTINE // Client : MTV / Studio : UNIT / Role : Particles FX / Shading / rendering / lighting / Camera animation © VFX Environnement Full CG scene / 3D Client : BT UK / PRODUCTION : PUBLICIS GROUPE / Role : Effects Animation / Camera animation / lighting / texturing / Compositing / Motions graphics / Rendering Client: EE UK // Production : Publicis group3D Artist /Layout 3d / Shading / Lighting / Maya, arnold render Realisation : HBO//Studio : Unit //© 2020 //Generalist Fx artistMaya, Nuke, Redshift render In progress Architecture 3D render // © 360 VR player : for mobile cardboard, put your phone in landscape mode(auto rotate « ON ») Architecture 3D render // © Packaging 3D render // ©JJbanbuck.com Client : Chateau de Versaille // Agence : © Supercraft Studio 2017 // Modeling / Shading / Texturing / Lighting / rendering / Full 4 rooms shopping place – interior design rebuild Company : LENOVO // Production : HMX // © HMX 2017 // Maya, redshift render / particles shading, lighting & rendering Client : AKG // Production : Smalldots Studio // © AKG 2016 // Lighting & rendering Maya, Nuke, Arnold render Client: Omen // Production : HMX3D VFX Artist / Mouse storm effects animation / Shading/ pre lighting / Maya, Octane render Client : Chateau de Versaille // Agence : © Supercraft Studio 2017 // Modeling / Shading / Texturing / Lighting / rendering / Full 4 rooms shopping place – interior design rebuild © VFX Environnement Full CG scene / 3D Client : TEUFELS DE // Production : HMX // © HMX 2017 // Art designer / conception art direction Maya, Octane render Client: MaxFactor // Production : Unit3D VFX Artist /Glass break animation / Shading / lighting / Maya, Redshift render Client: Barriere // Production : Sixtine Creation // © Sixtine creation 2016 // 3D particles animation/simulation Modeling / Shading / rendering / Maya, Vray render In progress : CG Artist car company (no rights on visuals) : https://www.behance.net/smalldots Automotive 3D render // © Client: Lenovo // Production : HMX3D VFX Artist /Bike animation/ Smoke elements / Shading/pre lighting / Maya, Octane render Client : L’Oreal research // Agency : © ZORBA GROUP // Art director – All aspects Modeling / Animation / Shading / Texturing / Lighting / rendering / CGI photorealistic environments No pictures / Confidentiel Client: LucasFilm // Production : Ilm / JellyfishPictures / PrimaryVFX3D Digital Artist / Environment / Modeling / Shading / Lighting / Architecture 3D render // ©JJbanbuck.com Client: PEUGEOT FRANCE // Production : Twin (internal production Twin non official) // 3D Supervisor / animation/ Shading / lighting / rendering / Maya, Vray render Agence : RANGE ROVER // Production : HMX // © HMX 2017 // Camera movements / Car Rigging & Animation
Client : ORAL B GERMANY / PRODUCTION : PUBLICIS GROUPE / Role : Toothpaste animation / Camera tracking & animation / lighting / texturing / Rendering
Agence : Hungry & Foolish // Production : Sixtine Creation // Realisateur : Sebastien Desmedt & Jan Belletti // © Sixtine creation 2016 // Headlights : Modeling / Shading / rendering / Maya, arnold render
Company : PANASONIC // Production : HMX // © HMX 2017 // Maya, Octane render / 0:45 FX Shot / shading & rendering
Art director – 3D motion graphics – All aspects Modeling / Animation / Shading / Texturing / Lighting / rendering / Client : L’Oreal research // Agency : © SIXTINE //
Client : MTV / Studio : UNIT / Role : Particles FX / Shading / rendering / lighting / Camera animation
Client : BT UK / PRODUCTION : PUBLICIS GROUPE / Role : Effects Animation / Camera animation / lighting / texturing / Compositing / Motions graphics / Rendering
Client: EE UK // Production : Publicis group3D Artist /Layout 3d / Shading / Lighting / Maya, arnold render
360 VR player : for mobile cardboard, put your phone in landscape mode(auto rotate « ON ») Architecture 3D render // ©
Client : Chateau de Versaille // Agence : © Supercraft Studio 2017 // Modeling / Shading / Texturing / Lighting / rendering / Full 4 rooms shopping place – interior design rebuild
Company : LENOVO // Production : HMX // © HMX 2017 // Maya, redshift render / particles shading, lighting & rendering
Client : AKG // Production : Smalldots Studio // © AKG 2016 // Lighting & rendering Maya, Nuke, Arnold render
Client: Omen // Production : HMX3D VFX Artist / Mouse storm effects animation / Shading/ pre lighting / Maya, Octane render
Client : Chateau de Versaille // Agence : © Supercraft Studio 2017 // Modeling / Shading / Texturing / Lighting / rendering / Full 4 rooms shopping place – interior design rebuild
Client : TEUFELS DE // Production : HMX // © HMX 2017 // Art designer / conception art direction Maya, Octane render
Client: MaxFactor // Production : Unit3D VFX Artist /Glass break animation / Shading / lighting / Maya, Redshift render
Client: Barriere // Production : Sixtine Creation // © Sixtine creation 2016 // 3D particles animation/simulation Modeling / Shading / rendering / Maya, Vray render
In progress : CG Artist car company (no rights on visuals) : https://www.behance.net/smalldots Automotive 3D render // ©
Client: Lenovo // Production : HMX3D VFX Artist /Bike animation/ Smoke elements / Shading/pre lighting / Maya, Octane render
Client : L’Oreal research // Agency : © ZORBA GROUP // Art director – All aspects Modeling / Animation / Shading / Texturing / Lighting / rendering /
CGI photorealistic environments No pictures / Confidentiel Client: LucasFilm // Production : Ilm / JellyfishPictures / PrimaryVFX3D Digital Artist / Environment / Modeling / Shading / Lighting /
Client: PEUGEOT FRANCE // Production : Twin (internal production Twin non official) // 3D Supervisor / animation/ Shading / lighting / rendering / Maya, Vray render